On the positive side, the graphics are greatly improved and some of the micromanagement required in Hearts of Iron 3 has been removed, but ultimately Paradox Interactive has crossed a bridge too far in its bid to popularise the series.ĭiplomacy, intelligence, trading and government sections have been dumbed down and feel like minor distractions rather than key elements of the game, while the production system has been improved but is hamstrung by the division designer refusing to allow changes to templates unless ground combat experience is attained.This is very difficult to achieve unless a country is actually at war, meaning that the player is prevented from setting up their army the way they want in the early period of the conflict. Hearts of Iron 4 has the same second world war setting of its three exemplary predecessors but there the similarities end.
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